Some repeat from other folders, but this is a collection of city and town maps I've done, some published, most not. Some hand-drawn, some purely digital.
Port Fairglade, commissioned by Legendary Games for the Trail of the Apprentice Adventure Path for Pathfinder and D&D 5e
Town of Agoya, featured in The Gift, Curse of the Golden Spear intro trilogy to Kaidan. A band of marauders attack the village while the player characters have stopped, their actions in this assault has ramifications throughout the rest of the trilogy.
Tengu mountain village of Akayama, features nine bridges - can you find them. In tengu society the higher up the mountain you live, the higher your social status.
Iwaizumi - isometric hand-drawn illustrative map of an actual city, 950 years ago was a contest entry long in 2008.
City of Kawashi, featured in Way of the Samurai (PFRPG), hand-drawn/digital hybrid style. 5 hours to create. Approximately 5,000 population.
Qashya Mal - hobgoblin militant slaver town, features a natural pit used as a gladiatorial arena.
Sci-Fi science station on some exotic atmosphere moon with geothermal heating, mag-lev train tubes and domes.
Neptune Undersea Science Station - laboratories, hydroponics, university and residential station for 500, dome topped with layers of decks beneath.
"Downtown" level of a space station, with shops, restaurants, offices, a casino, even a brothel done in vector
City of Kasai, commission for Paizo Publishing The Empty Throne module, Jade Regent AP (2013). Over 8,500 buildings, 16 hours to complete, population 120,000 approx
Tsue-jo castle town, eastern Yonshu, featured in Dim Spirit, Curse of the Golden Spear intro trilogy to Kaidan, my published homebrew setting/IP
Hoppertown, colony town featured in The Complete Mecha Factory supplement as a Mecha entertainment capital
Castle Town map, with castle on a precipice across a defensible bridge and approach road from a wall town in hilly farm regions of some kingdom