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Caverns, Dungeons, Mines and Other Subterranean Places

Subterranean lairs, catacombs, dungeons, cavern systems and mines are common areas in tabletop roleplaying games and here is a collection of them.

Neanderthal Caves for a paleolithic family unit facing a stream.

Neanderthal Caves for a paleolithic family unit facing a stream.

Dhur Naal Dwarven Mining Complex, I was really experimenting with creating realistic ore cart track design in coming up with the extensive, multi-leveled mine.

Dhur Naal Dwarven Mining Complex, I was really experimenting with creating realistic ore cart track design in coming up with the extensive, multi-leveled mine.

Viet Cong tunnel rat system, this is the only Viet Nam era map I've ever done of a viet cong tunnel system.

Viet Cong tunnel rat system, this is the only Viet Nam era map I've ever done of a viet cong tunnel system.

Extensive Cavern System with surface entrance, uneven floors, pools of water, a chasm with a rock bridge crossing, a mushroom grove, and a deep underground lake with whirlpool drain below.

Extensive Cavern System with surface entrance, uneven floors, pools of water, a chasm with a rock bridge crossing, a mushroom grove, and a deep underground lake with whirlpool drain below.

The Winding Way, a commission map for Kobold Press, of a cave system and tunnels.

The Winding Way, a commission map for Kobold Press, of a cave system and tunnels.

Fire Cave deep in the bowels of the Earth near a pool of magma.

Fire Cave deep in the bowels of the Earth near a pool of magma.

Blood Vaults of Sister Alkava, a commission players map for a Kobold Press adventure module

Blood Vaults of Sister Alkava, a commission players map for a Kobold Press adventure module

Sewer map for Legendary Games Trail of the Apprentice Adventure Path.

Sewer map for Legendary Games Trail of the Apprentice Adventure Path.

The Gauntlet, Legendary Games Trail of the Apprentice Adventure Path, map commission

The Gauntlet, Legendary Games Trail of the Apprentice Adventure Path, map commission

Wyrm Sign - a dragon's lair inside a small cave system at the base of a cliff facing a deep mountain lake.

Wyrm Sign - a dragon's lair inside a small cave system at the base of a cliff facing a deep mountain lake.

A Transit Station for a modern or sci-fi tunnel complex

A Transit Station for a modern or sci-fi tunnel complex

Bomb Shelter/Bunker for a post-apocalyptic survivalist station

Bomb Shelter/Bunker for a post-apocalyptic survivalist station

The Temple of Isa in Nifliheim, was used for a home game for the publisher of Rhune setting of Viking Stormpunk. An under glacier cavern system leads to this ancient temple where a giant is entombed from reawakening.

The Temple of Isa in Nifliheim, was used for a home game for the publisher of Rhune setting of Viking Stormpunk. An under glacier cavern system leads to this ancient temple where a giant is entombed from reawakening.

Ice Caves - also a melted tunnel in the bowels of a glacier, entrance via a broken surface pit seen on west side, pools of water, a split, and a shear where the ice broken sheared to one side, danger of closing the passage.

Ice Caves - also a melted tunnel in the bowels of a glacier, entrance via a broken surface pit seen on west side, pools of water, a split, and a shear where the ice broken sheared to one side, danger of closing the passage.